DotA 6.56 AI+ 1.52 - DotA Allstars v6.56 AI Plus 1.52 (Ready Download)
Posted By Cowok Metro
News from dota AI maker BuffMePlz
Update on 18 OctoberThe time it takes for me to finish a port is proportional to the magnitude of the changes made per version. Yeah, 6.54 came out quickly because the changes between it and 6.53 were minimal, and 6.53 came out only shortly after the official map because 6.52 took me so long that by the time I finished it, 6.53 was out already (and the changes between 6.52 and 6.53 were also minimal).
6.55 is more like 6.52, so a gap of time between when 6.51 and 6.53 ports is probably roughly indicative of how long this will take.
Also, I've been meaning to do a complete framework reconstruction on the map to improve compatibility and stability, and now that several systems have been rewritten (including the bloody game clock), now seems as good a time as any to do that. I started it yesterday, but it means this will take even longer...but hopefully the end result should be more stable than what we've got now.
On the upside I did finish updating the terrain and regions. =) AI can move normally around the new field now.
An update, for those who are curious about progress:
-All terrain and unit locations have been updated, and AI can move around normally.
-All item recipes have been updated (though new items have not been completely implemented yet).
-Roshan aura routine implemented
-Admiral Proudmoore and Windrunner implemented
-Implemented assisted neutral killing routine (if single hero assist on Sentinel/Scourge kill), but gold distribution has not been updated yet
-Implemented bonus gold/XP in AOE of hero death
And my personal favourite:
-Updating much of the map framework resulted in -dm working properly again (to the best of my knowledge)
And yes, I am working with 6.56.
Yay. Still much to do, but I'm sleepy now. =P
Still to do:Update on 23 October 2008
-New BKB and Scroll of Town Portal
-Bounty mechanics (towers, mostly)
-New game timer
-Creep spawning mechanics
-New visuals
-New commands (-quote, -ha, -fr, -cm, -trees, -itemswap)
-AI for new heroes/items (though unlikely for now)
-New -rd mode (maybe later)
-Move fun taverns
-Replay stuff (low priority)
What's done:
-A few extra bug/typo fixes (bugs and typos that exist in official 6.56 also...but I'll fix them anyway)
-Updated AI behaviour for new terrain/spawnpoints/itemcosts
-Most everything else in 6.55/56 changelogs that's not on the "still to do" list
Yayayay
Update on 24 October 2008It has come to my attention that there are a LOT of fake AI maps floating around on the internet, and as far as I can tell, they don't work. And they're definitely not from me.
I figure most of you already know that, but I just want reiterate it in case we get another repeat of an idiot posting about how "the newest map doesn't work".
Again, I will update here (DotA Allstars forums) as soon as I have a map, so stay tuned and tell your friends the same.
Also, I've finished all the item work (BKB, Scrolls, Couriers not being able to use Wards), and as far as I can tell the AI should use these properly (though I've been wrong before about that, heh). I still need to update visuals and tower bounty mechanics, which should be fairly straightforward. The game timer/creep spawning will take a little more work, so depending on how well it goes I might just drop it for Rev. 1 and implement it in Rev. 2.
I'll probably have some people do some beta testing in about a week and then a release somewhat shortly thereafter. If all goes well I'm hoping we can see something in ~3 weeks (if not sooner!).
Thanks for everyone's patience.
Update on 28 October 2008I've finished with the tower bounty mechanisms and visuals (most of them), along with some bugfixes. Really the only thing left is that bloody game clock, which when I tried to implement yesterday (again), broke the AI (again), so I promptly undid those changes (again). I've changed the creep spawn times to how they are in 6.56, but I might just manually address the new powerup/neutrals/Roshan/supercreep times with the existing game clock. You'll all just have to wait for the countdown timer, unless I somehow come across an amazing breakthrough that makes everything work.
Also, don't expect new -cm or -rd modes to make it anytime soon. They're a pain.
If I somehow find it in me to work as much on the map today as I did yesterday (for about 6 hours after work...I'm such a loser, haha), then I expect I'll have a rough beta done by the weekend.
Right you are.Update on 2 November 2008
I never said anything about releasing this week; I said I would have a rough beta out (which I did, and it was rough), and now there are a few gamebreaking bugs that I need to address. One of which is currently very, very difficult to locate and driving me crazy.
I also didn't get a chance to work on it much this weekend, because I actually did stuff in real life. If you expect me to apologise for that...don't. =P
Update on 4 November 2008Getting closer to being done; I just rewrote Tidebringer completely because it kept crashing the game, similar to the way Meld used to before I rewrote it.
However, there seems to be a more significant frame rate drop with large amounts of creeps than before. I don't currently have a good way of fixing it. =/ I'll keep updating the framework for future revisions, hopefully that will reduce the speed drop.
Stay tuned.
Dota Ai 6.56 ready for download, Thx BMP, God Bless U
Download DotA AI 6.56:
Dota-Allstars 6.56 AIPlus v1.52 Rev. 02



85 comments:
thankk
tankkkkk
thank
thanks
thanks
how i can download it?!
thanks
thanks..
WHERE CAN I DOWNLOAD DOTA 6.56 + AI MAP?
no release now, bmp still work with ai 6.56..:D
thanks
try this links
http://letitbit.net/download/2bf0db2970/DotA-Allstars-v6.56-AI--1.52--Rev.-03-.zip.html
just copy to your browser..
but i don't want responsibility if the AI not work...
still wait Buffmeplz released dota ai 6.56
if work pls send feedback ok
wtf!!
letibit!
rapidshare plz
not works, no AI shows up ^^ well, patience is a good virtue, i guess
THX
not work, i try it
thx
when i just want to know when?
new dota ai release but its in rapidshare... its not free atm :-((
thx
thxxxxx
hi...I am here..succes ya..
not working ai..aw.. give the site where i can download the working map for ai
+
how 2 dl 6.56AI+
Thx
Thx
great news. atleast there is a date/time when it would likely to be released. keep it up.
good news, it's the weekend already, ^^
please version in spanish
thanks
NOT WORK AI dd
thank youuuuuuuuuu
THX
thank
where i can download 6.56 ai+? please answer
wait release for 1 one week
just be patience guy's...
Icefrog and the admin already said this...
or maybe you just don't understeand what they trying to say...
Pls Read this guy's!!!
"Trying to implement the new changes in the existing AI framework is exactly what I'm trying to do.The problem is, there are a lot of changes, many of them drastic, and "just modify the changelog" is what's going to take a long, long time. I could regale you all with a fantastically detailed explanation of what exactly needs to be changed, but that would be a waste of my time and yours.
Trust me, it's a lot. Everything needs to be done manually (including the x and y coordinates of every unit that was moved), so it's going to take me a while to get this done without even touching the AI for new heroes. If only it were so simple that I could do this all in a day. But it's not. New content is one thing, but reworking mechanics is what really takes up time. So in this case, the reworked assists system, along with hero/tower gold distribution and the bloody countdown timer for the new creep spawning system are some of the reasons as to why it's taking so long."
durung di upload kang karo BMP :D
lha terus kapan le main??????
sing wis ana ndi iki situse????????
nek ana sing nduwe nyahut ya.............
durung enek kang jarene semingguan maneh ki :D
eneke map palsu kabeh
graxias
where i can download 6.56AI please tell me
hey,hey,hey..how to download the map?are the 6.56 AI+ maps release already?
not yet
Man people need to learn to read...
Cheers BMP for all the time and effort you put in.
kok ono sing ngomong boso jowo nang kene yo?
bahasane aneh2 nang kene ki mas :D
what is the update in 6.56 ai map???
tankkkkk
thx
thank man
cant wait for the 6.56 ai+, i want to perfect admiral proudmoore, haha!!
pls speak in english..:D
i don't understand what you say....
thank bmp
Come one guys ,update the news, dont leave at october 25
Nothing happpened in october 27,28 or 29????
how i wish that ai in 6.56 are much stronger than the other version, 6.54 + ai doesn't gave me excitemen, what a waste of time playing with them.
bosone lucu2 yo
thanks
thanks
thanks
Thanks! Let's just try your best and keep continue the good work! really enjoy playing AI maps that you guys create! (",)
thank
aduh ngakak gw liad ni post dr lu2 pada,,kocak bgt wakkakakakaka..
thanks
thank
how can i download here??!! can someone tell me how please...:(
god damn relax guys.
i wouldn't doubt this one's going to take a while, especially because:
a) 2 new heroes
b) new items
c) recipes were changed
we can't expect BMP to be working 24/7 on this. go play with the new characters if you want to practice, not hard to create builds and practice characters while playing against others
lol
link?
guess WIE is a good mother fucker,
if not,
A poor orphan.
Let him have his days
I can't download it. Help me pls
thanx
downloading... thanks for sharing...
Thanks for patience...:D
hey...upload it to getdota.com please...thank u..
i can't to upload to getdota.com, i'm not owner :D
thx alot bro.....
ha3 ggod ai map but need to be revise more....
well done....thanks a lot for d crew ai map maker...
COOOOKi- COOOOOki
Read first before comment..Download is ready at 2 week ago at link above..or click this link below
DotA AI 6.56 AI
tnx
Thx buddy
Thanks
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